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	<title>Triptych Talk!</title>
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	<link>http://thalanaar.org/blog</link>
	<description>by roleplayers, for roleplayers</description>
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		<title>Heavy is the Head that wears the Crown</title>
		<link>http://thalanaar.org/blog/?p=445</link>
		<comments>http://thalanaar.org/blog/?p=445#comments</comments>
		<pubDate>Thu, 09 Sep 2010 09:29:23 +0000</pubDate>
		<dc:creator>Gwydion Brenn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=445</guid>
		<description><![CDATA[Here we go again. One side takes what should be a simple pep talk and aggrandizes it into a &#8220;historic moment,&#8221; and sends out a &#8220;menu&#8221; of activities so everyone can spread the message of solidarity and strength. The other side wraps itself in pomp and accuses one man, not even the man speaking, of [...]]]></description>
			<content:encoded><![CDATA[<p>Here we go again.</p>
<p><img class="alignright size-medium wp-image-450" title="WoWScrnShot_031009_161331" src="http://thalanaar.org/blog/wp-content/uploads/2010/09/WoWScrnShot_031009_161331-300x168.jpg" alt="" width="300" height="168" /></p>
<p>One side takes what should be a simple pep talk and aggrandizes it into a &#8220;historic moment,&#8221; and sends out a &#8220;menu&#8221; of activities so everyone can spread the message of solidarity and strength.  The other side wraps itself in pomp and accuses one man, not even the man speaking, of trying to brainwash our fellow players and create a &#8220;cult following of lies.&#8221;</p>
<p>How did something so simple get so stupid?</p>
<p>The bigger question is, when will the assembled masses say &#8220;Enough.&#8221;</p>
<p>A guild leader worth their salt stands up for their own, and defends what they represent, staunchly, sometimes in the constant threat of ill feelings, bad politics or pure unsatisfied burn-out.</p>
<p>But either way, a guild leader must speak to the members in his sway, or lose them to another person speaking more loudly.</p>
<p>It&#8217;s what every leader should do, and many have done: &#8220;The job,&#8221; as a role model, as guild cheerleader, as an example of accomplishment and sometimes as a beacon of unadulterated, angst-ridden optimism.</p>
<p><img class="alignleft size-medium wp-image-448" title="WoWScrnShot_010310_062513" src="http://thalanaar.org/blog/wp-content/uploads/2010/09/WoWScrnShot_010310_062513-300x168.jpg" alt="" width="300" height="168" /></p>
<p style="text-align: right;">Players who might have never believed a message of guild and server solidarity before can believe it now.  But while naysayers will speak of oppression, dramatization and falsehoods, the true leaders talk about civic responsibility&#8211;which is never a bad idea in a culture built on self-indulgence.</p>
<p>The lesson of guild reliance and communities of support springing up throughout entire servers certainly isn&#8217;t anything that threatens the tenets of self-indulgence.  After all, how can anyone claim to be left behind when everyone gets ahead?  The sides of the debate over the Triptych Accord can be read online easily enough on the Blackwater Raiders Warcraft Forums if you want to decide for yourselves.</p>
<p>But what fun are facts?</p>
<p>You can&#8217;t wreck a good leader, or make political points, or get ratings, with facts. For four years now, the debate on most everything to do with the World of Warcraft has been more about the politics than the facts.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/09/WoWScrnShot_082309_230327.jpg"><img class="alignright size-medium wp-image-451" title="WoWScrnShot_082309_230327" src="http://thalanaar.org/blog/wp-content/uploads/2010/09/WoWScrnShot_082309_230327-300x168.jpg" alt="" width="300" height="168" /></a>And both sides of the public circus&#8211;politicians and trolls alike&#8211;have short memories.</p>
<p>When one guild leader addressed a detractor directly, he was ridiculed for using the Triptych Accords as intended and pushing for the enforcement of policies that have been agreed upon for over a year.</p>
<p>Our players have the energy and determination to do good things for one another, volunteering time to teach others valuable lessons about responsibility, community, and selflessness, perhaps at an early age, and through these efforts our community will learn how important the Triptych Accord can be.</p>
<p>The leaders of this community should be listened to, and their efforts respected, not because they own a guild, but because they give of their time and try to ensure that others have the opportunities they deserve to excel and enjoy in a community that will appreciate their successes as their own victories.</p>
<p>And when someone begins a campaign of hate or mistrust, remember one thing: these other individuals see themselves as leaders, when they set themselves apart from leadership by their actions&#8211;by failing to set the example of knowing when to lead, but also when to follow, and the mere politics are more about our differences than what we have in common.</p>
<p>Yes, words like &#8220;duty,&#8221; especially civic duty, and &#8220;responsibility&#8221; for your actions in a community of fellow players&#8211;each in seek of the same things&#8211;are the marks of good people, which is a lot more important than being a good player.</p>
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		<title>Werdna&#8217;s Lore Corner: Theory about the cause of the Cataclysm</title>
		<link>http://thalanaar.org/blog/?p=439</link>
		<comments>http://thalanaar.org/blog/?p=439#comments</comments>
		<pubDate>Fri, 03 Sep 2010 21:52:47 +0000</pubDate>
		<dc:creator>Werdnna Anesett</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=439</guid>
		<description><![CDATA[For this weeks entry, I am going to take a break from actual lore and instead talk about a personal theory concerning the events of Cataclysm. I will get part 2 of my Cataclysm Factions overview next week for those of you who wanted to read about that. As a side note; yes, I am [...]]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->For this weeks entry, I am going to take a break from actual lore and instead talk about a personal theory concerning the events of Cataclysm. I will get part 2 of my Cataclysm Factions overview next week for those of you who wanted to read about that.</p>
<p>As a side note; yes, I am going to be trying to post more often. I have been rather busy and have kinda been playing way too much video games, which has taken up most of the free-time I actually have. Anyways, I  back on subject. Remember, this entire post is speculation and theories on my part and should be taken as such.</p>
<p>Note: This thread may contain spoilers.</p>
<p>_______________________________________________________________</p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->I have always said the number one rule of WoW lore is “Everything bad that has ever happened is the Old Gods fault.” So considering that rule, I have come to believe that the Cataclysm was also their fault, even in a indirect manner. For this idea I have several facts that can help back this up</p>
<p>Lets look at what the Old Gods want to do, and have done in the past.</p>
<ul>
<li>The Old Gods want to escape from 	their prison within Azeroth</li>
<li>They have corrupted powerful 	mortals and even some immortals to further their goals</li>
<li>Deathwing was originally corrupted 	by the Old Gods, and gave him to idea to create the Demon Soul</li>
<li>The Old Gods manipulated the 	events of the War of the Ancients to try and escape. This includes 	having the Burning Legion try to use the Demon Soul to summon 	Sargaras.</li>
<li>We have fought two Old Gods, but 	there are at-least three others. Secondly there is evidence that 	Yogg&#8217;sarron and C&#8217;thun may still be alive</li>
</ul>
<p>So taking those points we know can say for sure Deathwing was controlled by the Old Gods in the past and that their main goal is to be free. What did Deathwing just do? Oh, that’s right; he just unleashed massive destruction that<strong> weakened the planar boundaries</strong>. This by its nature means it will be a hell of a lot easier fro the Old Gods to escape, and that’s not even considering that the Cataclysm may have weaken the prison holding one or more Old Gods. So the Cataclysm completely favors the Old Gods, making it possible that they manipulated events to bring it to pass.</p>
<p>Now looking at the Cataclysm Expansion itself I have seen a few other things. The Twilight Cultists are way more prominent. Why is this important? Well they worship elemental and <strong>Old Gods. </strong>Now here is the thing, the Twilight Cultests are working for Deathwing, when it has been established that they follow the Old Gods. Now I don;t have much to go on, but isn&#8217;t it a little suspicious that  the servants of the Old Gods are now working for the guy who just caused the whole Cataclysm?</p>
<p>_______________________________________________________________</p>
<p>In the end I have no real proof of my theory; but you have to admit, it makes a lot of sense. If you have your own thoughts and ideas concerning this theory, PM them to me or post them in the forums. I would love more feedback on various topics such as this one, or others I discuss in the future.</p>
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		<title>Cataclysm Groups/Factions: Part 1</title>
		<link>http://thalanaar.org/blog/?p=421</link>
		<comments>http://thalanaar.org/blog/?p=421#comments</comments>
		<pubDate>Mon, 16 Aug 2010 01:27:41 +0000</pubDate>
		<dc:creator>Werdnna Anesett</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=421</guid>
		<description><![CDATA[Well it has been awhile since I last updated. While I have been both busy and lazy of late; I have finally gotten off my butt and started to write another lore segment. With my time in the beta and and the release of Cataclysm imminent, I have decided to starting doing lore related to [...]]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->Well it has been awhile since I last updated. While I have been both busy and lazy of late; I have finally gotten off my butt and started to write another lore segment. With my time in the beta and and the release of Cataclysm imminent, I have decided to starting doing lore related to the upcoming expansion. To start off with I will be talking about t</p>
<p>he many different groups/factions involved in the upcoming expansion, including some of my personal opinions</p>
<p>_______________________________________________________________</p>
<p><strong>The Alliance</strong><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Allaince.jpg"><img class="alignright size-thumbnail wp-image-417" title="Allaince" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Allaince-150x150.jpg" alt="" width="137" height="123" /></a></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->The Alliance as a whole has gained control of their major power bases while their outer areas of their control have become the sight of immense conflict with the forces of Deathwing and the Horde. Not much new has happened concerning the actions of the Alliance in comparison to the Horde, but it has yet to be seen what is to come later on in the Expansion</p>
<p>.</p>
<p>.</p>
<p><strong>The Horde</strong><strong><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Horde.jpg"><img class="alignright size-thumbnail wp-image-418" title="A-Horde" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Horde-150x150.jpg" alt="" width="117" height="116" /></a></strong></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->With the destruction in the wake of Deathwing&#8217;s return, Thrall has left to lead to Earthen Ring to help directly help with the events of the Cataclysm. Garrosh Hellscream has been given temporary lead of the Horde during Thralls absence. Garrosh has set the horde on the path of war, pushing for new territory and power. Horde forces have pushed deeply into Kalimdor and have come into heavy conflict with the night elves.</p>
<dl id="attachment_422">
<dt><a href="../wp-content/uploads/2010/08/A-Garrosh1.jpg"><br />
</a></dt>
</dl>
<div id="attachment_424" class="wp-caption alignleft" style="width: 156px"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Garrosh3.jpg"><img class="size-thumbnail wp-image-424" title="A-Garrosh" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Garrosh3-150x150.jpg" alt="" width="146" height="146" /></a><p class="wp-caption-text">His head looks kinda small in preportion to his body</p></div>
<dl id="attachment_422">
<dt></dt>
</dl>
<p>Interior conflict has risen between the races that make up the Horde. The orcs are split between those who favor Thrall&#8217;s ideals and those who follow Garrosh&#8217;s new plans for the Horde. The Darkspear Trolls have been kicked out of Orgimmar, and are close to splitting from the Horde as awhole. The Tauren blame the orcs for the death of their leader Carne Bloodhoof, and theForsaken have begun to gain power for their own goals.</p>
<p><strong><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/A-Horde.jpg"></a></strong></p>
<p>.</p>
<p>.</p>
<p>.</p>
<p>.</p>
<p><strong>The Forsaken</strong></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->With the defeat of the Scourge, the Forsaken have completed their quest for revenge. With their main goal completed, they have now set out to further there own ensidious goals. The Forsaken have set out to gain control of norther Lorderon and Gilneas, not for the Horde but for themselves. With the Val&#8217;kri under their control, the Forsaken can now replenish their numbers with newly raised undead. With more power and the ability to create more of their race leave the question of how long it will be before they no longer need to Horde&#8217;s aid.</p>
<div id="attachment_426" class="wp-caption alignright" style="width: 175px"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/athrall.jpg"><img class="size-full wp-image-426" title="thrall" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/athrall.jpg" alt="" width="165" height="271" /></a><p class="wp-caption-text">Thrall gets a new model too.</p></div>
<p><strong>Eathen Ring</strong></p>
<p>With the destruction of Azeroth in the wake of the Cataclysm, the Earthen ring<strong> </strong>has set out to set the balance of the world right and to defeat the forces of Deathwing. Thrall, Azeroth&#8217;s most powerful Shaman, has left the horde to take leadership of the group to help directly help with the new threats to Azeroth.</p>
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		<title>The Triptych in Cataclysm</title>
		<link>http://thalanaar.org/blog/?p=405</link>
		<comments>http://thalanaar.org/blog/?p=405#comments</comments>
		<pubDate>Sat, 07 Aug 2010 14:46:26 +0000</pubDate>
		<dc:creator>Gwydion Brenn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=405</guid>
		<description><![CDATA[A few questions have been raised about the future of the Triptych Accords, after the Cataclysm in 2011. The creation of the new guild leveling system will place incredible pressures on guilds to perform on their own in order to gain some of the new benefits offered as incentives for guild levels. I decided to [...]]]></description>
			<content:encoded><![CDATA[<p>A few questions have been raised about the future of the Triptych Accords, after the Cataclysm in 2011. The creation of the new guild leveling system will place incredible pressures on guilds to perform on their own in order to gain some of the new benefits offered as incentives for guild levels.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/Banners.jpg"><img class="alignright size-medium wp-image-409" title="Banners" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/Banners-300x138.jpg" alt="" width="300" height="138" /></a></p>
<p>I decided to offer up my perspective, and started by looking at all the nifty things that Cataclysm has promised, providing that information we&#8217;ve been receiving has itself been accurate and reliable; it usually is.</p>
<p>Read ID.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/08/RealID.jpg"><img class="alignleft size-full wp-image-413" title="RealID" src="http://thalanaar.org/blog/wp-content/uploads/2010/08/RealID.jpg" alt="" width="175" height="59" /></a></p>
<p>Well&#8230;. I don&#8217;t think there&#8217;s a man, woman or troll alive who isn&#8217;t aware of my perceptions and thoughts about Real ID. The system represents advances in communication and a networking platform for friends and family; but it&#8217;s also a security breach that provides your account email address and real name to the people you choose to play with, and it provides your real name to anyone on their friendlists. What&#8217;s worse, a vulnerability was discovered which allows any addon running a specific line of code to reveal your real name, and your battlenet account email, to the addon.</p>
<p>Blizzard grudgingly agreed to pull back its release of Real ID when they tried to expand its &#8220;real name&#8221; policy to the forums. The explosion of resistance was immediate, as players from all walks of life combined their voices to express concerns, fears and even outrage over the decision. In the end, Blizzard relented, but with the promise that we would see Real ID again in new ways. What will this mean for Cataclysm players? No one knows, and this time Blizzard isn&#8217;t telling.</p>
<p>Sweeping changes to the maps of Azeroth have raised the question, where the Triptych Accord might be hanging its hat, and whether changes to the maps may leave some of the guilds without a home. This is a question that&#8217;s raised concerns. A few of the places we&#8217;ve been congregating&#8211;the Park in Stormwind, Auberdine, Nijel&#8217;s Point, Thalanaar (on the border of the Thousand Needles) and Tanaris will be undergoing radical change. We already know for fact that some of these areas will be removed entirely, while some may or may not be reskinned. In the meantime, all we can do is wait and hope.</p>
<p>Guild Levels are the sticking point, though, for the majority of concerns, because the Triptych raids as a singular, collective unit, but Blizzard does not recognize the existence of alliances between guilds. When Cataclysm rolls out, it will become necessary for guilds to run together as guilds in order for them to gain guild experience for their runs. The present figures suggest that at least seven players will need to be from the same guild on a ten-man run, and at least twenty for a twenty-five man event. In addition, four members from the same guild will be necessary to receive credit for any guild experience to be gained from regular or heroic efforts.</p>
<p>Well, this may create problems for our efforts in the opening 2011 raiding season, as guilds must decide&#8211;in a competitive setting&#8211;whether they will sacrifice guild progression for player progression.</p>
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		<title>&#8220;Authenticate This&#8221;</title>
		<link>http://thalanaar.org/blog/?p=389</link>
		<comments>http://thalanaar.org/blog/?p=389#comments</comments>
		<pubDate>Sat, 24 Jul 2010 18:32:12 +0000</pubDate>
		<dc:creator>Gwydion Brenn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=389</guid>
		<description><![CDATA[Ever wondered why people who have been hacked rush to the forums and exclaim, &#8220;Help help! I&#8217;ve been hacked!&#8221; Ever been annoyed by the posters who no longer play, but come back once in a while to cause general havoc? Well, grief no longer. Today the Blizzard team made an unexpected but wholly welcome change, [...]]]></description>
			<content:encoded><![CDATA[<p>Ever wondered why people who have been hacked rush to the forums and exclaim, &#8220;Help help!  I&#8217;ve been hacked!&#8221;  Ever been annoyed by the posters who no longer play, but come back once in a while to cause general havoc?  Well, grief no longer.</p>
<p>Today the Blizzard team made an unexpected but wholly welcome change, requiring that authenticator users ping to post.  From now on, posters who &#8220;oh noes gotz hacked!&#8221; will be forced to read the stickies placed on the forums for their benefit over a year ago, because in all likelihood the mobile authenticator a hacker will place on their account will prevent them from posting, and force players to follow the correct course of action in order to get their accounts back in order.</p>
<p>Score one for the Blizzard Devs for finally devising an intelligent way to cut down on the spam that filled our screens each time someone would rush to post before reading.</p>
<p>Well done.</p>
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		<title>Six Months and Counting!</title>
		<link>http://thalanaar.org/blog/?p=387</link>
		<comments>http://thalanaar.org/blog/?p=387#comments</comments>
		<pubDate>Tue, 20 Jul 2010 04:47:36 +0000</pubDate>
		<dc:creator>Gwydion Brenn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=387</guid>
		<description><![CDATA[The Triptych Accord celebrated its six month anniversary today. Members spoke on a variety of subjects, from the recent addition of the Cataclysm Build-Up events designed to ask questions about our changing world. Others offered comment or congratulations for our vastly successful roleplay-while-raiding initiative, which has conquered the first quarter of ICC, while other branches [...]]]></description>
			<content:encoded><![CDATA[<p>The Triptych Accord celebrated its six month anniversary today. Members spoke on a variety of subjects, from the recent addition of the Cataclysm Build-Up events designed to ask questions about our changing world.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/WoWScrnShot_033009_153754.jpg"><img class="alignright size-medium wp-image-390" title="WoWScrnShot_033009_153754" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/WoWScrnShot_033009_153754-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Others offered comment or congratulations for our vastly successful roleplay-while-raiding initiative, which has conquered the first quarter of ICC, while other branches of the effort returned to Naxxramas, Ulduar, the Obsidian Sanctum and the Trials of the Crusader to join Azeroth&#8217;s history.</p>
<p>Some offered encouragement for those partaking in the Glory of the Hero raiding endeavor, which intends to gear and &#8220;drake&#8221; its members before Cataclysm opens, and the next line of mounts vanishes forever.</p>
<p>Most notably, however, we welcomed another venerable roleplay caste into the Accord. Ring&#8211;better known by another name&#8211;has been a formative roleplay presence on the Blackwater<a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/Storil.jpg"><img class="alignleft size-medium wp-image-391" title="Storil" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/Storil-208x300.jpg" alt="" width="208" height="300" /></a> Raiders for many years. Now, she returns with the command of the Circle, a collection of names from Blackwater Raiders&#8217; past. Their coming is both welcome and needed, as we discuss new environments for good roleplay and begin to level warlocks for permanent placement at key locales friendly to roleplay across Azeroth.</p>
<p>Last, and something of a surprise, we made the decision to say goodbye to TRP as a mainstay roleplay add-on. While the new system was certainly interesting, it added a search element that seemed a little too stalker-curious, while offering an item creation table inferior to our previous and much beloved Gryphonheart Items. While GHI is reinstalled and the item tables repopulated, TRP remains as a platform for character history, but becomes one of many such add-ons deemed attractive for roleplayers as a place to hang your history.</p>
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		<title>Werdna&#8217;s Lore Corner: Eredar and Draenei</title>
		<link>http://thalanaar.org/blog/?p=372</link>
		<comments>http://thalanaar.org/blog/?p=372#comments</comments>
		<pubDate>Wed, 14 Jul 2010 22:02:10 +0000</pubDate>
		<dc:creator>Werdnna Anesett</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=372</guid>
		<description><![CDATA[This weeks lore article&#8217;s topic was at the request of Kateri. Please feel free to request future lore topics for me to do ______________________________________________________________ Thousands of years ago a powerful race lived on the world of Argus. Know as the Eredar, this race was highly gifted with arcane magic and build a civilizations unrivaled by [...]]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->This weeks lore article&#8217;s topic was at the request of Kateri. Please feel free to request future lore topics for me to do</p>
<p>______________________________________________________________</p>
<p>Thousands of years ago a powerful race lived on the world of Argus. Know as the Eredar, this race was highly gifted with arcane magic and build a civilizations unrivaled by those formed on Azeroth. But 25,000 years ago this time of peace came to a sudden end.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/470px-Eredar.jpg"><img class="alignright size-thumbnail  wp-image-373" title="470px-Eredar" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/470px-Eredar-150x150.jpg" alt="" width="150" height="157" /></a>The dark titan Sargeras was drawn to the world of Argus and became attracted to the Eredar&#8217;s great skill with magic. He contacted the three Eredar leaders  Archimonde, Kil&#8217;jaeden, and Velen. He promised them greater power, technology, and immortality if they would serve him.  Archimonde and Kil&#8217;jaeden quickly became ensnared by his promises; while Velen had a feeling of unease. A troubling vision soon came to Velen, who saw that while the Eredar would gain immense power, they would also be transformed into beings of unspeakable evil.</p>
<p>Despite Velen&#8217;s warnings , Archimonde and Kil&#8217;jaeden agreed to join Sargeras&#8217; Burning Legion. The Eredar became the first  race to pledge their allegiance to Sargeras. The Eredar became known as the Man&#8217;ari and served as the most powerful demons under Sargeras&#8217; command</p>
<p>Velen fled with those few who would listen to his warnings. As they prepared to flee, Velen&#8217;s followers were caught and would have been killed if they had not been rescued by being of light known as the Naaru. The Naaru told Velen&#8217;s followers that there were others who opposed the Demons, and one day a army of the light would be formed to defeat them. These uncorrupted  Eredar became known as the Draenei or “exiled ones” in their language.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/Kiljaedenavatar.jpg"><img class="alignleft size-thumbnail  wp-image-376" title="Kiljaedenavatar" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/Kiljaedenavatar-150x150.jpg" alt="" width="136" height="132" /></a></p>
<p>The man&#8217;ari continued to call themselves &#8220;eredar&#8221; under Kil&#8217;jaeden and were enraged with Velen, with what they saw as a betrayal. They hunted Velen and the draenei across dozens of worlds for centuries . Every time the draenei had found a new home, the Burning Legion would fall upon them. The races of many worlds were oftentimes transformed into demons by the eredar&#8217;s fel magic.</p>
<p>-Werdna</p>
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		<title>Werdna&#8217;s Lore Corner: Blizzard Lore Q-A</title>
		<link>http://thalanaar.org/blog/?p=356</link>
		<comments>http://thalanaar.org/blog/?p=356#comments</comments>
		<pubDate>Fri, 09 Jul 2010 23:59:05 +0000</pubDate>
		<dc:creator>Werdnna Anesett</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=356</guid>
		<description><![CDATA[Well I completely forgot to get started on my post for this week. I will try and get a actual topic up tomorrow; but in the mean time here is a lore Q-A that Blizzard did a about a week ago. -Werdna _______________________________________________________________ Q: Will a dev ever actually answer anything in this thread? A: [...]]]></description>
			<content:encoded><![CDATA[<p>Well I completely forgot to get started on my post for this week. I will try and get a actual topic up tomorrow; but in the mean time here is a lore Q-A that Blizzard did a about a week ago.</p>
<p>-Werdna</p>
<p>_______________________________________________________________</p>
<p><strong>Q: Will a dev ever actually answer anything in  this thread?</strong><br />
A: Yes!</p>
<p><strong>Q: What happened to all of the Scourge’s Obsidian Destroyers?</strong><br />
A: The entities known as obsidian destroyers are actually enslaved  titan constructs that were once called the tol&#8217;vir. The tol&#8217;vir were  created to maintain titan lore repositories and titan machinery  surrounding the titan cities of Ulduar and Uldum. Not long after the  troll empires divided the insectoid kingdom of the aqir, the aqir that  travelled north discovered and overthrew the tol&#8217;vir society in  Northrend. These aqir would eventually become the race we know as the  nerubians today, having adapted the tol&#8217;vir&#8217;s architecture for their own  purposes. Similarly, the aqir that travelled south ransacked and  overthrew a titan research station near Uldum, renaming themselves the  qiraji and calling their new home Ahn&#8217;Qiraj. Although the Scourge would  eventually consume the nerubian empire and throw its few remaining  tol&#8217;vir slaves into the front lines, it&#8217;s possible that more tol&#8217;vir  still exist in the hidden titan city of Uldum or deep within the  remnants of Azjol-Nerub.</p>
<p><strong>Q: The Blood Knights of Silvermoon lack direction. None of them  were seen in Northrend, and it is very unclear whether the Order still  exists, or if it&#8217;s been disbanded. It&#8217;s also very unclear where the  Blood Knights obtain their power, now. It used to be the Naaru, but  then&#8230; remnants of the naaru. Surely these remnants are all but tapped  now.  Do we obtain power from the Sunwell? </strong><br />
A: As of the end of the Burning Crusade expansion, blood elves who  wield the Light do so through the power of the renewed Sunwell. It is a  harmonious relationship, no longer one of discord caused by the blood  elves&#8217; attempts to bend the Light to their will, which will likely have a  positive effect on blood elf society in the long run. Look forward to  updates that reflect this change in the Silvermoon and Blood Knight  quests.</p>
<p><strong>Q: What happened to Frostmourne after it was shattered?</strong><br />
A: While this is a closely guarded secret, we&#8217;ll trust you to be  discreet: no one knows where the remnants of Frostmourne are now.</p>
<p><strong>Q: Will we be hearing from any of the old or neglected human  nations in Cata, specifically Stromgarde, Kul&#8217;tiras, and the remnants of  Alterac (hey, Deathwing paraded around as an Alterac noble before)?</strong><br />
A: With the revamp of the classic World of Warcraft zones, players  will get a chance to see how the fallen nations of Stromgarde and  Alterac have fared over the last few years. Kul Tiras, the island  nation, will not be visible at the start of Cataclysm – something about  tectonic plates shifting it out to sea&#8230;.</p>
<p><strong>Q: What is the nature of the Void state of the Na&#8217;aru? For a  being of the Light, turning into such a dark being seems like a heavy  weakness. Sucking in souls and causing destruction simply because of a  loss in strength greatly diminishes their saintly image. Though, this  might be a reason they don&#8217;t act in combat very much, as turning on your  army due to fatigue wouldn&#8217;t be good for morale.</strong><br />
A: Because three cases of this &#8220;cycle&#8221; have been demonstrated in  Nagrand, Auchindoun, and Sunwell Plateau (K&#8217;ure, D&#8217;ore, and M&#8217;uru,  respectively), players may have received the wrong impression with  regard to the magnitude and rarity of these events: it is EXCEEDINGLY  rare for a naaru to fall into a void state, and even rarer for a fallen  naaru to be brought back into the Light. A naaru&#8217;s fall into the void  represents a catastrophic loss for the naaru and for the forces of the  Light, and it is the saddest, most heart-wrenching event for the naaru  to witness. Conversely, a naaru being reborn into the Light brings  renewed hope and sense of purpose to every naaru; if energy beings could  weep tears of joy, this would do it.</p>
<p><strong>Q: What happened to Algalon after Ulduar? It didn&#8217;t seem like he  was just going to go back to business-as-usual.</strong><br />
A: As shown in the World of Warcraft Special #1 comic, Algalon is  currently monitoring the activities of the mortal races of Azeroth. His  outlook on life and the titans&#8217; plans has been called into question, so  he seeks to understand what makes Azeroth so different from the  countless worlds he has observed before.</p>
<p><strong>Q: What Loa do the Darkspear worship?</strong><br />
A: Because the Darkspear were originally part of the Gurubashi  empire, they still worship many of the same Loa as the Gurubashi once  did.</p>
<p><strong>Q: What were Varok Saurfang&#8217;s notable accomplishments prior to  WoW?</strong><br />
A: Varok Saurfang has served with the Horde ever since he drank the  blood of Mannoroth alongside Grom Hellscream. Varok led forces in the  sacking of Shattrath, Stormwind, and everything between, never losing in  battle until the Horde was routed at the end of the Second War. When  Orgrim Doomhammer seized control of the Horde in the First War, he chose  Varok Saurfang as his second-in-command after witnessing Varok&#8217;s  efficient and brutal tactics on the field. After the demonic bloodlust  had been lifted from the orcs due to Grom Hellscream&#8217;s sacrifice, Varok  helped dozens of veterans come to grips with their previous atrocities,  ultimately saving the lives of many great Horde soldiers. Rumor also has  it that Saurfang once cleaved three men in half with one swing… of his  hand.</p>
<p><strong>Q: How did ethereals get so&#8230; ethereal? They seem to act a lot  more like a mortal race than other energy beings we meet, such as  elementals.</strong><br />
A: K&#8217;aresh was an arid planet, home to a thriving ecosystem and  several sentient species before the arrival of Dimensius the  All-Devouring. How the void lord found K&#8217;aresh is still hotly debated  among the surviving ethereals, but the effects of his coming were  unmistakable: he opened countless gateways into the void and the  Twisting Nether around the planet, bathing K&#8217;aresh in arcane and dark  energies. Using every scrap of its advanced technology, one of the  mortal races hastily attempted to construct magical barriers around its  cities, but it was only partially successful; although the dark energies  were blocked, the unimpeded flood of arcane energy tore away the  mortals&#8217; corporeal shells and infused their souls with enough energy so  that they could subsist without a body… barely. Members of this race,  now called ethereals, took to binding themselves with enchanted strips  of cloth to provide their souls with enough structure to survive. This  altered state proved to be a blessing in disguise, as their enhanced  minds and magical abilities allowed the ethereals to fight Dimensius and  his limited forces to a standstill. Over the years, however, Dimensius  eventually grew powerful enough to summon armies of fellow void  creatures, forcing the ethereals to flee into the Twisting Nether.</p>
<p><strong>Q: Do incubi exist?</strong><br />
A: There are several different rumors concerning the male  counterparts to the demonic succubus race, and it&#8217;s clear that the  succubi are responsible for all of them. A few of the more common rumors  are:</p>
<ul>1. Yes, there are incubi, but the spell to summon them has been  conveniently forgotten by mortal practitioners and Burning Legion  agents.<br />
2. Incubi are kept as slaves on their home planet, having been  rendered incapable of escape or independent movement.<br />
3. The succubi consumed the males of their race when they were  brought into the Burning Legion. (Alternatively, the act of devouring  the males is what caught the attention of the Burning Legion.)</ul>
<p><strong>Q: Could you please explain the lore behind goblin shamans?  Goblins do not seem like a particularly spiritual race, especially one  that would care about the elements (as evidenced by the Venture Co.).</strong><br />
A: Goblin shaman are an extension of their society&#8217;s single-minded  devotion to making a profit; to a goblin shaman, elementals are  potential customers. Goblins do tend to be a bit more forceful in their  negotiations than the other shamanic races (especially the tauren) would  like, though they are far less forceful than what we&#8217;ve seen from the  taunka in Northrend. (Unless the elemental tries to weasel out of its  contract. Elementals tend not to have breakable knees, so goblins  sometimes have to resort to other methods of control.) As for the  goblins&#8217; &#8220;mechanical&#8221; totems, note that these are merely physical  manifestations of the small totems they tinker/craft to form a link with  the elemental spirits. Instead of lugging around large totems, goblin  shaman have a ring (probably the same ring on which they keep their  house and motorbike keys) with small totems they&#8217;ve built as conduits  for the elemental spirits they do business with.</p>
<p><strong>Q: Can you please explain how &#8220;light&#8221; works? The  lore states that undead are physically incapable of using the light,  much like the Broken, but then we have Forsaken players casting healing  spells, and Sir Zeliek in Naxxramas using pseudo-paladin abilities.</strong><br />
A: Without spoiling too much, we can tell you that wielding the  Light is a matter of having willpower or faith in one&#8217;s own ability to  do it. That&#8217;s why there are evil paladins (for example, the Scarlet  Crusade and Arthas before he took up Frostmourne). For the undead (and  Forsaken), this requires such a great deal of willpower that it is  exceedingly rare, especially since it is self-destructive. When undead  channel the Light, it feels (to them) as if their entire bodies are  being consumed in righteous fire. Forsaken healed by the Light (whether  the healer is Forsaken or not) are effectively cauterized by the effect:  sure, the wound is healed, but the healing effect is cripplingly  painful. Thus, Forsaken priests are beings of unwavering willpower;  Forsaken (and death knight) tanks suffer nobly when they have priest and  paladin healers in the group; and Sir Zeliek REALLY hates himself.</p>
<p><strong>Q: Can you tell us anything about the manner in which trolls  become druids? </strong><br />
A: While it&#8217;s only barely hinted at during the upcoming &#8220;Zalazane&#8217;s  Fall&#8221; event, new troll druids in Cataclysm should learn much more about  their race&#8217;s adoption of these foreign practices.</p>
<p><strong>Q: Why was Myzrael imprisoned?</strong><br />
A: Myzrael fell to madness after she was corrupted by ancient evils  under the earth (read: Old Gods). She was defeated during the events of  classic World of Warcraft, which purged her of the corruption, but she  may make a cameo appearance in Cataclysm. Keep an eye out when  adventuring through Deepholm.</p>
<p><strong>Q: Who is the arakkoa &#8220;master&#8221; that Isfar talks about? It is not  Terokk…</strong><br />
A: There are more Old Gods than just the ones trapped on Azeroth. It  takes a lot for them to become manifested on a physical plane, however;  see the quest line in Shadowmoon Valley that ends with &#8220;Thwart the Dark  Conclave&#8221; for more information.</p>
<p><strong>Q: With Lady Prestor&#8217;s, aka Onyxia, plot foiled, will Stormwind  once again send soldiers to Lakeshire, Duskwood, and Wesftall or will  these area&#8217;s and their self-made miitias continue to defend themselves?</strong><br />
A: With the return of King Varian Wrynn and the removal of Lady  Prestor from power, the outlying towns finally received the  reinforcements they needed. As you&#8217;ll see in Cataclysm, however, the  reinforcements might not be enough&#8230;.</p>
<p><strong>Q: There was (and still is) a Moonwell smack dab in the center of  Duskwood. This was the ONLY Moonwell on the Eastern Continent prior to  the Burning Crusade which saw a Moonwell being added to the island west  of Silvermoon (which from a lore sense, the placement of this Moonwell  in Quel&#8217;Thalas made absolutely no sense.) Will the Duskwood&#8217;s Moonwell&#8217;s  presence be explained?</strong><br />
A: Without spoiling anything, we can tell you that both of these  moonwells are recent creations by night elves.</p>
<p><strong>Q: What did the massive machines around the Storm Peaks, like the  Engine of the Makers, actually do?</strong><br />
A: These machines are all part of the same system: the Forge of  Wills.</p>
<p><strong>Q: What&#8217;s the relation between The Order of the Silver Hand,  Tyr&#8217;s Hand (City from Lordaeron region) and Watcher Tyr (from Ulduar)?</strong><br />
A: Long ago, on the continent that would eventually become known as  the Eastern Kingdoms, a small group of creatures struggled to survive,  using the limited supplies provided to it by parents who had just  abandoned their children on an unfamiliar shoreline. These creatures,  eventually called &#8220;humans,&#8221; would occasionally take to gathering around a  fire whilst trying to read from scrolls telling of ancient heroes and  leaders – tales from the civilization that had cast these creatures out.  One of these scrolls spoke of a great leader, a paragon of order and  justice, who sacrificed his right hand in a fight against an  unfathomable evil. Although it was within this hero&#8217;s power to fix his  hand after the fighting had ended, the hero instead chose to replace it  with a closed fist made of the purest silver. In this way, the hero  impressed upon those who followed him that true order and justice can  only be accomplished through personal sacrifice. This hero, who slipped  into memory long ago, went by the name of Tyr.</p>
<p><strong>Q: Building off that- whatever happened to Tyr? </strong><br />
A: The watcher Tyr was not in Ulduar when adventurers finally freed  the titan city from Yogg-Saron&#8217;s influence. If anyone knows where Tyr is  now, he or she isn&#8217;t speaking up.</p>
<p><strong>Q: Are Mimir and Mimiron supposed to be the same entity, or are  they relatives?</strong><br />
A: Same entity, though only his close friends are allowed to call  him Mimir.</p>
<p><strong>Q: What is Tiffin Wrynn&#8217;s backstory in terms of family, original  nation, etc.? I&#8217;d be curious as to what connections were set up through  that marriage.</strong><br />
A: We&#8217;ll keep this brief because we could easily write a few pages  for this one. Tiffin Wrynn was originally Tiffin Ellerian of the  Ellerian noble family of Stormwind, a small house that only had a small  chunk of land in Westfall. Her marriage to Varian was pre-arranged at  her birth, finally securing her family a spot on the Stormwind House of  Nobles. Tiffin and Varian initially disliked each other, but they  eventually became inseparable. Tiffin helped Varian control his  occasional anger issues and taught him economics, while Varian helped  teach Tiffin about politics and social etiquette. Tiffin was eventually  known as a queen of the people, and she was the most adamant supporter  of paying the Stonemasons&#8217; Guild the initially agreed-upon sum. Her  accidental death during the Stonemasons&#8217; Guild riot was a monumental  loss for Varian, Anduin, and the people of Stormwind.</p>
<p><strong>Q: Will you be explaining why the forest spirits of Hyjal will be  friendly to the Horde despite the fact that Horde has done so much  damage to Ashenvale?</strong><br />
A: By the start of Cataclysm, the ancients and spirits of the forest  will have recognized that the forces of the Cenarion Circle and the  Alliance combined are still not enough to stop Deathwing, the Twilight&#8217;s  Hammer, and the elementals they have unleashed. As much as these  ancients and spirits hate to admit it, they realize that they need the  assistance of the Horde.</p>
<p><strong>Q: What role, if any, will Med&#8217;an play in Cataclysm?</strong><br />
A: Med&#8217;an will not be visible in Cataclysm; something else is  keeping him occupied.</p>
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		<title>The Road to Freedom</title>
		<link>http://thalanaar.org/blog/?p=271</link>
		<comments>http://thalanaar.org/blog/?p=271#comments</comments>
		<pubDate>Sun, 04 Jul 2010 18:23:51 +0000</pubDate>
		<dc:creator>Gwydion Brenn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=271</guid>
		<description><![CDATA[  &#8230; it was thought good there should be an association and agreement, that we should combine together in one body, and to submit to such government and governors as we should by common consent agree to make and choose &#8230; William Bradford Pilgrim Leader November, 1620   They meant to land in Virginia, but [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"> </p>
<p style="text-align: center;">&#8230; it was thought good<br />
there should be an association and agreement,<br />
that we should combine together in one body,<br />
and to submit to such government and governors<br />
as we should<br />
by common consent<br />
agree to make and choose &#8230;</p>
<p style="text-align: center;">William Bradford<br />
Pilgrim Leader<br />
November, 1620</p>
<p style="text-align: center;"> </p>
<p style="text-align: left;">They meant to land in Virginia, but their ship brought them to Cape Cod. It wasn’t the first time this group of people, seeking religious freedom, had ended up in the wrong place.  In 1608, English Protestants who disagreed with the Church of England were persecuted &#8211; as were Catholics.  A group of protestant separatists, thinking they would have greater opportunity to freely practice their religion in The Netherlands, left England for Amsterdam.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/mayflower.jpg"><img class="size-medium wp-image-345   alignleft" title="mayflower" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/mayflower-194x300.jpg" alt="" width="194" height="300" /></a></p>
<p style="text-align: left;">Within a year, that group of separatists &#8211; much later known as &#8220;The Pilgrims&#8221; &#8211; objected to aspects of life in their new city. With their families, they moved to Leiden (Leyden), a Dutch town north of The Hague.</p>
<p style="text-align: left;">By 1620, it was illegal for anyone in The Netherlands to hold religious meetings in their homes. Leiden, the Pilgrims’ adopted city, was no exception. Twelve years after they left England, the Pilgrims realized they would have to leave Europe altogether in order to practice their beliefs unhindered.</p>
<p style="text-align: left;">On a ship called the Mayflower, a group of about 102 people set sail for a new life in the “new world.” Their last port of call, before crossing the Atlantic, was Plymouth, England.</p>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/mayflower.jpg"></a></p>
<p style="text-align: left;">Freedom is not a value but is the ground of values because it allows a person to create and appreciate values, to pursue the classical values of beauty, truth and goodness. It enables people to use their creativity so as to bring joy to God and to others, their family, relatives, friends and wider community. According to the American moral philosopher Susan Wolf, freedom is the ability to act in accordance with the True and the Good. According to people such as Saint Augustine and Confucius, this kind of freedom can reach a point at which it always produces goodness.</p>
<p style="text-align: left;">We live &#8220;in interesting times,&#8221; ancient saying though it may be, it is still accurate to describe our world&#8211;ruined financial institutions, broken promises and big business living in the catbird seat with big politics.</p>
<p style="text-align: left;"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/The-catbird-seat-mini.jpg"><img class="alignright size-medium wp-image-347" title="The-catbird-seat-mini" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/The-catbird-seat-mini-300x293.jpg" alt="" width="300" height="293" /></a></p>
<p style="text-align: left;"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/The-catbird-seat-mini.jpg"></a></p>
<p style="text-align: left;">&#8220;The catbird seat&#8221; is an idiomatic phrase used to describe an enviable position, often in terms of having the upper hand or greater advantage in all typesof dealings among parties. According to the Oxford English Dictionary, the first recorded usage occurred in a 1942 humorous short story by James Thurber titled &#8220;The Catbird Seat,&#8221; which features a character, Mrs. Barrows, who likes to use the phrase. Another character, Joey Hart, explains that Mrs. Barrows must have picked up the expression from Red Barber and that to Barber &#8220;sitting in the catbird seat&#8221; meant &#8220;&#8216;sitting pretty,&#8217; like a batter with three balls and no strikes on him.&#8221; Further usage can be found in P. G. Wodehouse&#8217;s 1958 novel Cocktail Time: &#8220;I get you. If we swing it, we&#8217;ll be sitting pretty, &#8216;In the catbird seat.&#8217;&#8221;</p>
<p style="text-align: left;"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/The-catbird-seat-mini.jpg"></a></p>
<p style="text-align: left;">But, when we each enjoy our fifteen minutes of fireworks, a few too many beers, a big dinner that we probably had to use the credit card to pay for and a few minutes talking to people we wouldn&#8217;t normally think about&#8230; take a moment to quietly thank the people who ensure that your freedom stays free.</p>
<p style="text-align: left;"> </p>
<p style="text-align: left;"><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/independence-day.jpg"><img class="aligncenter size-full wp-image-352" title="independence-day" src="http://thalanaar.org/blog/wp-content/uploads/2010/07/independence-day.jpg" alt="" width="225" height="321" /></a></p>
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		<title>Werdna&#8217;s Lore Corner: The Old Gods and the Curse of Flesh</title>
		<link>http://thalanaar.org/blog/?p=321</link>
		<comments>http://thalanaar.org/blog/?p=321#comments</comments>
		<pubDate>Fri, 02 Jul 2010 01:41:16 +0000</pubDate>
		<dc:creator>Werdnna Anesett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Old Gods]]></category>

		<guid isPermaLink="false">http://thalanaar.org/blog/?p=321</guid>
		<description><![CDATA[My plans for now is a do a weekly lore post, talking about the lore of character, race, or event. For my first post I decided to go with talking about the Old Gods. I love the lore behind the Old Gods mostly because we know so little about them, so it is very interesting [...]]]></description>
			<content:encoded><![CDATA[<p>My plans for now is a do a weekly lore post, talking about the lore of character, race, or event. For my first post I decided to go with talking about the Old Gods. I love the lore behind the Old Gods mostly because we know so little about them, so it is very interesting to me to try and find out as much as I can about them.</p>
<p>______________________________________________________________</p>
<p style="text-align: left;"><strong>The Old Gods </strong></p>
<p>The Old Gods are  mysterious, godlike entities that once ruled  over the world of Azeroth. These evil entities are foreign to the planet, coming from the far depths of the Great Dark Beyond. Some sources claim the Old Gods predates the arrival of the Titans on Azeroth, while others claim the Old Gods predate the arrival of the Titans</p>
<p style="text-align: left;">
<p>Parasitic in nature, the Old Gods began to feed on the world of Azeroth, enslaving the Elementals and other forms of primitive life on the world. It wasn&#8217;t long before they came in conflict with the Titans, who embodied order in opposition to the Old Gods&#8217; embodiment of chaos. After a long and violent conflict, the Old Gods were struck down and imprisoned beneath the world. It is not known why the Old Gods were imprisoned instead of killed outright. Perhaps they proved too powerful for the Titans to kill, or it is possible that there is a even darker reason for their imprisonment.</p>
<p>While imprisoned, the Old Gods retained the ability to influence and corrupt life on the world. Above all goals the Old Gods wish to be free, and have set all of their schemes to further their release. Using their ability to corrupt and influence almost any life-form, the Old Gods began to set in motion events that would help bring about their freedom. Of the events influenced by the Old Gods the most shocking is the possibility that the Old Gods orchestrated the initial corruption of the Highborn Night Elves, setting in motion the  Burning Legion’s first invasion of Azeroth.</p>
<p>Of the Old Gods, the number imprisoned is unknown, though most sources point to Five. Of the Old Gods entombed by the Titans only two are known by name. C&#8217;thun, the Old God of madness was imprisoned in the Southwestern corner of Kalimdor. He influenced the evolution of the insectiod  race known the Qiraji  to be his servants. Yogg-saron, the Old God of Death, was imprisoned in the northern reaches of the world; and has begun to corrupt the Titan creations in the city of Ulduar.</p>
<p>Of the locations of the other Old Gods, there to go on but speculation. A few of the more notable theories that I think may be credible are as follows.</p>
<ul>
<li>In Dark Shore there is the Masters Glave, which contains a petrified body of a “Old God&#8217;. Whether this is the body of a slain Old God, or one of it&#8217;s servants is yet to be seen.</li>
<li>The High Elves originally settled in the area known as the Tirisfal Glades after their exile, but soon left due when many started going insane due to whisperings. Many theorized that a “Dark Evil” lived under that land</li>
</ul>
<p><a href="http://thalanaar.org/blog/wp-content/uploads/2010/07/180px-Masters_Glaive.jpg"> </a></p>
<p><strong>Curse of Flesh</strong></p>
<p>After the defeat of the Old Gods; the Titans set about creating sentient life on Azeroth. Their first experiment was the Earthen; which at first seemed to be successful. The Titans continued to create other forms of artificial life, such as the Giants, the predecessors to the Vrykul, and the Mecha-Gnomes. After awhile the Titans began to notice a corruption of their first form of life, the Earthen. Many earthen had began to degrade and transform into Troggs. After experimentation the Titans discovered this corruption, dubbed “The Curse of Flesh”, stemmed from the imprisoned Old Gods.</p>
<p>The Titans put the Troggs into stasis and entombed them under Uldaman and began work on a second wave of Earthen that would be resistant to the “Curse of Flesh”. While these new Earthen were more resistant to the Curse, eventually they would succumb to it, but unlike the original Earthen, would retain much of their original forum. The Titans considered this to be a adequate solution, with these new forms (Which later became known as Dwarves) a worthy genesis of their own right.</p>
<p>Over time the other Titan creations slowly began to be effected by the Curse of Flesh. The Mecha-Gnomes became the Gnomes seen today, and the Vrykul at first became creatures of flesh. Centuries later the Vrykul once again became effected by the Curse of Flesh. Many of their children were born much smaller and weaker. The leader of the Vrykul, King Ymiron, ordered these “malformed” children to be killed. Many Vrykul parents disobeyed the order and instead hid their children until they could survive on their own. Eventually these effected Vrykul became their own separate race, and became  known as  Humans.</p>
<p><em>-Werdna</em></p>
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